Hi,
I own the Pro version and I use only ground roll shaking and touchdown effects with the Fenix. But I noticed that sometimes, those effects are triggered even when in the air for example during turns (the camera is then suddenly shaking like a touchdown happened).
Other times I have a very strong touchdown effect when I start rotating. It seems that FSRealistic is sometimes very sensible to certain idk data inputs that can also occur in other flight phases.
Maybe this can be improved somehow. Thanks
I'll see what I can do but since this is a very random and unpredictable occurrence, it might take some luck ... :)