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The main and front gear touchdown vibration looks great on my monitor but is absent in VR.
In VR the only camera axis that is currently supported is the vertical axis, therefore touchdown effect will not be the same in VR as it is in 2D. It will get improved as SDK will open.
In VR the only camera axis that is currently supported is the vertical axis, therefore touchdown effect will not be the same in VR as it is in 2D. It will get improved as SDK will open.