Hi:
Just wanted to report that still with 2.1.1 the issue that shows as "FIXED" for Nose dives, is still happening. Doing an average of 10 flights, it fails about 50% of the flights, making the airplane to crash land just before the threshold, and then the airplane just loss any control, starts jumping around and spinning causing to display only a black screen.
I had to stop using FSrealistic because of this. I've disabled the next options because it causes conflict with Fenix A320:
- Wind ambiance -> in windy conditions using GSX Pushback, causes a nose wheel spinning and when the pushback it's completed triggers a brakes hot up to 250ยบ C
- Low Alt Turbulence -> As mentioned by the Fenix KB this causes conflicts with the airplance.
However, having all these two disabled or using any other profile with these ones disabled, did not fix the nose dive issue that could happen suddenly in every short final, using any airport.
Is this issue still reported or could we provide the debug logs, because I'm unable to keep using the software because of the conflicts it causes while using different airplanes.
Hi: Just providing an update todas, this was still happening with version 2.1.1 . However. I saw the updated post from Apr 14 and applied the update BETA 2.1.2 replacing the exe file. The issue is not happening anymore, at least I did 4 more flights in the same locations with the same airplane (fenix a320, flying over spain) after updating to 2.1.2. If this keeps happening I will not hesitate to provide further logs or evidence of the issue. It was driving me crazy, especially because I fly for an VA and having a VS landing speed in the SIMACARS of -14000 m/s definitely makes the flight rejected.