Hi, is it possible that ver 2.05 is suffering from memory leak? I tried 2 flights today and both crashed before I could depart; I got a .NET Framework error saying I was out of memory, both times. MSFS updated, FBW A320 latest stable, FSRealistic, FSLTL traffic, LukeAirTool and VAS Acars running. I know, it's many programs running at the same time, but I never had any issue with them and it's the first time I get this Out of Memory error. Also, the second time MSFS crashed, I checked Task Manager (screenshot below) and I've seen FSRealistic reporting 2,200 MB of memory usage which looks quite high to me. FSRealistic didn't crash but memory usage went up to 2,300 MB and beyond even when MSFS wasn't running anymore. Is this normal memory usage for FSRealistic? When I start it it only requirest 50MB more or less. Win10, 16GB Ram, GTX1660 6GB video card, i7 9700F cpu, if it might help.
Thanks in advance.
I was trying to troubleshoot random MSFS crashes when I found this advice
"Open Event Viewer, under ‘Windows Logs’ click on ‘System’. On the right click ‘Filter Current Log’, place a check for Event level ‘Warning’, where it says ‘All event IDs’ type ‘2004’ and click OK. This will now only show instances of Windows running out of virtual memory, if you’re seeing these and it says flightsimulator.exe at the start of the log then you need to increase your pagefile."
WHICH I DID. HOWEVER...
Turns out damn FS Realistic was using MORE virtual memory than MSFS!! Whenever MSFS crashed the type 2004 logs searched on showed that both MSFS and FS Realistic were running out of VM. More often than not, FS Realistic was the leader. OMG. WHAT A HOG.
Stopped running it and my random crashes ceased.
SOLVE THIS MEMORY LEAK FS REALISTIC!
Is it possible there's still a bit of memory leak? It looks like a pretty minor problem, but during a 14 hours flight between Hong Kong (VHHX Kai Tak) and Rome, I noticed after 10-11 hours that the simulator was lagging a bit; it's probably something in my rig or in the sim itself, but looking at the task manager I noticed that memory usage by FSRealistic was up to over 800MB. I closed it and started it again while in flight and memory consumption was down to 331 MB; later on I noticed it went as far down as 75MB; is it normal this behaviour? Is memory quantity supposed to be stable around a certain value or can it vary a lot during flight? I was using Headwind's A330-900 latest release; pc specs same as above in the first message except now I have 32 GB RAM instead of 16GB. Screenshot attached, before and after restarting FSRealistic. (Not blaming FSRealistic for sim lag, it just happened I noticed the memory size during flight)
P.S. Oh, by the way, another thing I noticed and you probably already know: when setting the hotkey for first person camera, it captures mouse movements and assings the movement as hotkey: pretty frustrating IMO, and I doubt anyone would set mouse movement as hotkey, so I suggest to exclude mouse movements as possible hotkey. 😉
i suffer on ctd after takeoff on la guardia feelthere shenery
Thanks. the rest is on us ;)
Hey, for how long FSRealistic was running when you encountered the 2304.8 memory usage?