So I noticed that for example the shaking effect during a takeoff roll won't actually shake the camera, but shakes/jitters the virtual cockpit/cabin. The outside view stays perfectly still.
Is this a normal behavior or did I set something wrong?
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Exactly what I think, when the head shakes during takeoff (and also in any phase where shaking is present), the outside things shake in relation to the pilot's eye and this is not implemented in FSR.
Exactly what I think, when the head shakes during takeoff (and also in any phase where shaking is present), the outside things shake in relation to the pilot's eye and this is not implemented in FSR.