My problem is that when I move the rudder to left or to right, I do not turn but instead the front view goes up or down depending on whether I push the rudder left or right. I am using the HPG 145. If turn off the turbulence, it goes away. I have no other problems.
The last update has been very well made. This fixed the issues for me and all tests have proven very realistic and enjoyable both in large aircraft and smaller ones. I'm really impressed and have the feeling its the best implementation so far on any sim. The fact that one can smoothen it is also a smart move and many who don't like the turbulence would either deactivate it or move the smoothen slider to ease out the aircraft movement.I use it primarily in VR and its just wonderful seeing your airplane bouncing in turbulence, just a note, I mapped the trigger to "View 10" and the "B" button to "reset cockpit view" so that aircraft movement is temporary stopped in the former while I operate the buttons and switches and then back to normal view when done".I'm well pleased and hope that nothing changes to reduce the effects as user demands can be very confusing some times. Thanks for the update!
I have an issue with the view going up and down when I push the rudder left or right. I turned down the turbulence and its milder, but I didn't have any problem prior to the update.
I'm using FSRealistic in VR. I also use XPRealistic and I find the cockpit movements much better than MSFS version. Movements in the cockpit due to turbulence causes the plane to move vertically but the pilot camera (POV) remains static. I would have expected the pilot head to also move vertically with the plane, meaning the VR camera should move with the plane as well but with some simulated spring damping effect depending on the pilot seat.
I'm I getting this wrong? I really like the movements, that is what makes XP more interesting. Could this be fixed?
My problem is that when I move the rudder to left or to right, I do not turn but instead the front view goes up or down depending on whether I push the rudder left or right. I am using the HPG 145. If turn off the turbulence, it goes away. I have no other problems.
The last update has been very well made. This fixed the issues for me and all tests have proven very realistic and enjoyable both in large aircraft and smaller ones. I'm really impressed and have the feeling its the best implementation so far on any sim. The fact that one can smoothen it is also a smart move and many who don't like the turbulence would either deactivate it or move the smoothen slider to ease out the aircraft movement. I use it primarily in VR and its just wonderful seeing your airplane bouncing in turbulence, just a note, I mapped the trigger to "View 10" and the "B" button to "reset cockpit view" so that aircraft movement is temporary stopped in the former while I operate the buttons and switches and then back to normal view when done". I'm well pleased and hope that nothing changes to reduce the effects as user demands can be very confusing some times. Thanks for the update!
I have an issue with the view going up and down when I push the rudder left or right. I turned down the turbulence and its milder, but I didn't have any problem prior to the update.
Thanks for the reply. I did reduced it, Its really great. I think this is one of the best features and I'm looking forward to the update.
You can reduce the Turbulence effect's movement slider.
We are working on a fix for this one generally.
I'm using FSRealistic in VR. I also use XPRealistic and I find the cockpit movements much better than MSFS version. Movements in the cockpit due to turbulence causes the plane to move vertically but the pilot camera (POV) remains static. I would have expected the pilot head to also move vertically with the plane, meaning the VR camera should move with the plane as well but with some simulated spring damping effect depending on the pilot seat.
I'm I getting this wrong? I really like the movements, that is what makes XP more interesting. Could this be fixed?